#include "Main.h"

#include "FrameWork/SDL_1_2/SystemSDL_1_2.h"
#include "Point.h"
#include "Color.h"
#include "Rect.h"

#include <cstdio>
#include <cstdlib>
#include <ctime>

const int MAX_OBJECTS = 20;

CMain::CMain( void )
{
    //ctor
}

CMain::~CMain( void )
{
    //dtor
}

int CMain::Run( void )
{
    CSystemRenderer::DrawPoint( CPoint( rand() % 640, rand() % 480 ),
                                CColor( 0, 0, 255, 0 ) );
    return 0;
}

int main( int argc, char* arv[] )
{
    return CSystem::Run( g_Engine );
}
